Monday, April 12, 2010

Status Update #7

I still have problems with the bounds of the screen. AIR seems to think that 0,0 is not in the top, left-hand corner, but about a quarter of the way to the right. The other bounds are also wrong. I think it might be because I am trying to put barriers around the edges of the screen before the window has finished maximizing. I have been able to get the pets to "walk", but it looks rather jerky and if they get flipped over they can't put themselves right-side-up. I am trying to get them to eat food and I think I've figured out how to use the collision detection already in APE to do this.

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